clinoi be la'e lu le ranmi be la zeldas li'u

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.i le terdi puzuze'uki kalsa .i ca la'e di'u vi le gugde po'u la xairul lo ranmi ta'e se cusku lo se rorlei lo se rorlei .i ranmi lo cibmakfa noi makfa ke solji cibjgatai

.i lo palci jenmi cu gunta le panpi cmalu gugde gi'e zerle'a le cibmakfa pe la ka tsali .i le jenmi cu se jatna la ganyn noi tsali nobli lo ka palci .i la ganyn djica lo nu tu'a le terdi cu manku je terpa binxo bai le gy nu jatna .i mu'i le terpa be lo palci nu jatna kei la zeldas noi nobli la xairul cu fendi le cibmakfa pe le ka prije kei fi bi spisa gi'e mipri ri vu le gugde tezu'e le nu badgau la ganyn le gugde .icabo zy minde la .impas no'u le traji se lacri kurji be zy le nu se mipri cliva gi'e sisku lo ka virnu lo nu jinga fi la ganyn .i mu'i le nu tirna la'e di'u kei la ganyn fengu binxo gi'e se pinfu la zeldas gi'e minde lo girzu le nu jersi la .impas

.i pa'o .u'o lo rictu'a .e lo cmana la .impas terpa rivbi lo nu se catra le jersi be ri .i mu'o lo nu la .impas ranji kakne kei ri se sruri le palci sonci pe la ganyn .ii .i la .impas kakne co zukte ma .i uesai

.i .ue.a'o lo citno nanmu tolcanci .i ny certu bapli lo nu lei sonci cu cliva kei gi'e fanta lo nu la .impas se dimna le zmadu lo ka jusra kei lo nu mrobi'o .i zo link cmene le nanmu .i de'a le nu la link litru kei ly facki tu'a la .impas .e tu'a le sonci pe la ganyn .i la .impas cusku piro lo lisri be la zelda .e la ganyn la link .i pa'e cai dai la link nupre lo nu sidju la zeldas .iku'i la ganyn tsali damba .i gy ponse le cibmakfa pe le ka tsali .i ke'u nai tezu'e lo nu jinga fi la ganyn kei la link cikre le bi fatri spisa be le cibmakfa pe lo ka prije kei tezu'e lo nu ponse le makfa cibjgatai

.i ga la link kakne la'e di'u gi la'anaicai la link kakne lo nu damba mo'ine'i la morsi cmana noi la ganyn xabju .i xu kakne lo nu tu'a la link daspo la ganyn gi'e sidju la zeldas .i po'o tu'a lo nu do certu kei ka'e danfu di'u .i ko certu .i ko prije pilno le cibmakfa

le ci'irzu'e be la link vi cfari

Creating your own Link Character:

Link, the hero of the game, does not yet exist. Create Link by

registering your name. You may create a total of three different

characters.

Load the game pak in the unit and turn the power supply on. The title

display appears and the demonstration begins. Press the START button.

Another display appears. Line up the heart with REGISTER YOUR NAME

using the SELECT button. Press the START button. A third display

appears. Use the SELECT button to line up the heart with the Link you

want to name. Enter your name (up to 8 letters) using the control Pad

(to select a letter) and the A button (to see a letter).

Once you have registered your name, line up the heart with REGISTER

END, and then press the START button.

Erasing an Old Link Character:

If you want to start your game with a new Link character, you can erase

all the old Link data using the ELIMINATION MODE. Line up the heart with

ELIMINATION MODE and press the START button.

Move the heart to the Link you want to erase and press the START button

to erase the name. Move the heart to ELIMINATION END and press START

again. This permanently erases all data for that Link. To create a new

Link, enter your name like you did at the beginning.

Starting the game:

When you have created a Link, you are ready to start. Using the SELECT

button, move the heart to the Link you want and press the START button.

"GAME OVER" Options:

The game is over when Link's power level is zero. At this time, you

have three options; CONTINUE, SAVE and RETRY. Choose one by using SELECT

button and then pressing START.

(1) CONTINUE (Carry on with the game)

This will start a new game where the last one ended. Link will keep all

his possessions from the last game and will start with three life power

hearts.

(2) SAVE (Store the Game information for later play)

This will store al Link's possessions in your Game Pak's memory so you

continue with the same game later on.

(3) RETRY (Erase the Current Game Information)

This will return you to the starting Menu Display without saving any

information from the last game. Begin a new game by selecting a Link

character as usual.

  • If your game ends while you are in a labyrinth, and you select

CONTINUE, your game continues from the entrance to that labyrinth.

Otherwise, you start from the beginning.

  • Do not press the POWER or RESET switches from the time that you

have saved the game up to when the select display appears. If you

do this, you may loose the data.

  • If you are saving your game data for later play, you must keep the

RESET switch pressed when turning off the power. Failure to do so

may result in the loss of your stored game data.

Playing With a Friend:

Take turns. At the end of your game, select SAVE or RETRY and press

START. Your friend can start a game using a different Link. To start

a different game, always store the game in memory (SAVE) and turn

off the power supply to the unit.

Stopping the Game:

At any time, you may end your game. With the sub screen displayed,

simultaneously press the A button on Controller 2 and the Control

Pad. You can cancel the game by doing this.

  • The battery is used to retain the player's data for five years.

However, depending on the conditions under which the game pak is

kept (such as exposure to high temperatures, etc.), the life of

the battery may be shortened.

BASIC WISDOM

Let's start Link's Journey!

Let's get on with the game and begin Link's battle with evil. But,

first, let's master some basics.

  • How to use the controller.

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Arrow pad : Moves Link/Selects &quot;B&quot; item

SELECT  : Pause/Restart buttons

START  : For selecting main/sub screen

A  : For attacking with the sword

B  : For using and attacking with gadgets

(treasures etc.)

What are the &quot;main&quot; and &quot;sub&quot; screens?

Use these two screens skillfully to do well in this game.

The main screen displays Link as he's fighting the enemy and shows

what's going on around him. The sub screen displays his treasures.

If you change over to the sub screen, you can choose any treasure

by moving the Control Pad left or Right.

Link meets all sorts of challenges above and under ground.

Fighting first starts in the Overworld.

The Overworld:

Link must fight many enemies in a beautiful world of forests, lakes,

and mountains. Some good people living in these places will help him.

The Underworld:

The Underworld is a maze of dangerous labyrinths with more enemies

than the owerworld. The Fragments of the Triforce of Wizdom are

hidden somewhere inside these labyrinths.

Let's learn some skills for battling the enemy

Learn the basics of how to defend yourself and destroy the enemy.

Use the Sword!

To inflict damage on almost all of the enemy. Use button A for the

Sword. The enemy will flash when wounded, and will be knocked

backwards. There are three types of swords, each with different

striking power. They are frame A at the top of the main screen.

Use the treasures!

Link can use the treasures instead of the sword. Use the button B to

get to these treasures. The treasures that Link can use right now are

displayed in frame B above the main screen.

Use the Shield!

When Link is not attacking, use the shield to fend off the enemy's

attacks. There are some enemy attacks that Link can't defend against.

  • Shield

Link has this from the start of the game. Use it to protect him from

the enemy's spears and rocks.

  • Magic Shield

This is a bigger shield. Use it to fend off the enemy's spells and

rocks, and Zola's beam.

The white hearts tells you how wounded Link is!

As the enemy attacks Link, the life hearts at the top of the main

screen turn white. These hearts show show how much life Link has.

The red hearts are Link's life force. When all the hearts turn white,

is Link dead. When all the hearts are red, can Link throw his sword to

attack the enemy from a distance.

(You can find many entrances to get into the labyrinths in the ruins.

However, sometimes you can findthem hidden deep in the forrests or

Mountains.)

TREASURE - The Magic and the Mystery.

As Link continues his adventure, he may find loads of magical items.

If you don't know how to use them, Link will never be able to defeat

Gannon!

1. Rubies!

Rubies are money. They sometimes appear when Link disposes of the

enemy. If Link collects enough rubies (up to 255 yellow rubies),

he can buy treasures from the merchant. Blue rubies are worth 5 times

more than the yellow one.

2. Heart Container and Heart!

The heart container increases the number of life hearts. A red heart

also turns a white heart to a red. If Link defeats the enemy and

rescues the fairy, she will turn all the white hearts red.

3. Key and Magic Key!

Link needs these to open the doors in the labyrinths. Link can use

the magic key over and over again. &quot;A&quot; appears when he got the key.

4. Ladder!

This treasure lets Link cross holes or rivers. (Level 4)

5. Raft!

Link can float across seas and lakes when he launches this from a

dock. (Level 3)

(Note: Link can't launch the raft unless he's at a dock. During the

game there will be some places Link won't be able to get to without

using his raft.)

6. Map of the Labyrinths and Compass!

Link can discover the layout of the labyrinths with the map, and using

the compass he can find out where the Triforce fragments are hidden.

7. Letter to the Little Old Lady!

Choose this letter at the sub menu by pressing button B. Link can

show the letter to the little old lady who lives inside the cave.

8. Blue and Red Rings!

The blue ring halves the damage inflicted by the enemy, and the red

ring reduces damage by one quarter.

9. Power Bracelet!

This bracelet gives Link amazing strength. He can lift giant rocks.

10. Magical Clock!

The enemy stops moving when Link has this. It works only for the

screen he's presently at.

What you can find when you press button B.

1. Wooden Boomerang and Magical Boomerang!

Link can use these to damage weak enemies. He can stop most of the

enemies by throwing the boomerang. The magical boomerang flies further

than the wooden boomerang.

2. Bomb!

Link can overpower the enemy with the explosive blast of a bomb.

For each bomb Link picks up, he get's 4 bombs. Link can carry at most

eight bombs. At the start of the game, he can't carry more than 8

bombs.

3. Bow, and Wooden and Silver Arrows!

Link can use them only if he has both the bow and arrow. For each

arrow Link shoots, he loses one ruby. There are some enemies that

can only be defeated by the bow and arrow.

4. Blue and Red Candles!

Use them to brighten up dark labyrinth rooms. Blue candles are good

for one screen only, but the red ones can light up rooms for serveral

screens.

5. Whistle!

A really mysterious item with magical powers. (Level 5)

(Note: The whistle is the most mysterious of all the treasures in this

game. Blow the whistle and it'll let out a strange sound. People says

it opens paths for Link.)

6. Enemy Bait!

Link can use this bait to lure the enemy and defeat them as they come

to eat it. This doesn't work for all of the enemy.

7. Water of Life!

Drink this to turn all of link's life hearts red. Red water turns blue

when Link sips it. Drink the blue water and that's the last of the

water.

8. Magic Wand!

This is the Wand that Wizzrobe uses. Wave it to let loose magic

spells. If Link picks up the Books of Magic and learns some new

spells, he can chant some fiery spells and send out flames. (Level 6)

Now let's get the Triforce together!

Triforce levels

The fragments of the Triforce are hidden in the many labyrinth levels.

They are arranged as shown here.

/|\

/ | \

/ 1 | 2 \

/''''|''''\

/|\ | /|\

/ | \ 5 | 7 / | \

/ 3 | 6 \ | / 8 | 4 \

/''''|''''\|/''''|''''\

Whirlwind

All of Link's LIFE hearts turn red when he finds a Triforce fragment in

a labyrinth and he will return to the labyrinth entrance. The Triforce

fragments are displayed in the sub screen at each level. Once Link has

collected the last fragment, Link can warp to the entrance to the ninth

labyrinth by blowing the whistle and summoning the whirlwind.

THE OVERWORLD

In order to get the eight Triforce fragments, Link must first move around

above ground and find an entrance to the underground labyrinths. Let's

introduce some basics of how to travel in the Overworld.

At the start of the game look at the top left of the main screen. You see

a little map there. This is Link's radar. Use it to check roughly where

he is. Link will appear at the scene on the right in new games.

Use the cross button to move Link to the edge of the screen. When you get

there, it scrolls right and you enter the neighboring scene. Do the same to

move Link to the next scene.

Link can meet all sorts of people above ground, not just enemies.

All sorts of people live in the caves above ground. When Link meets them he

can buy all sorts of weapons, and get them to tell him loads of useful

information.

To buy things from the merchant, get Link to pick up what he wants. If Link

is going to pay money for information, then point to the number of rubies

he wants to pay. The merchant will ignore Link if he hasn't got enough

rubies.

The nasty characters Link bumps into in the Overworld.

1. Tektite

These spidery things that jump, have little fighting power. Red ones move

about faster than blue ones.

2. Octorok

An octopus, red or blue, that lives above the ground. The blue ones spit

out rocks at link.

3. Leever

They live in the ground and eat up the energy of creatures that approach

them. Blue Leevers are a little stronger.

4. Peahat

The ghost of a flower with little attacking power. Link can eliminate it

only when it's standing still.

5. Moblin

A bulldog-like goblin who lives in the forest. He attacks by throwing

spears.

6. Armos

A fairly strong soldier who has been turned into a stone statue. He moves

and attacks if touched by Link.

(Hint: The water of life is a medicine that can beat anything. So, those

who don't have the right credentials can't buy it)

7. Ghini

A ghost as strong as Armos who lives in the graveyard. There are two

types; Ghinis who are there from the start, and those who appears when

Link touches the gravestones.

8. Lynel

Guards Death Mountain. Link's little shield can't stop his sword attacks.

9. Zola

Half-fish, half-woman who lives in the water. She attacks by spitting out

a ball that Link's little shield can't hold back.

10. Rock

These indestructible rocks fall off Death Mountain to attack Link.

The faries in the springs give Link extra life.

Faries live in the springs here and there. They have a magical power that

turns all of Link's LIFE hearts back to red.

Caves are hidden here and there.

Caves are not only in the places you can see. Link might be able to pass

through the pathways he hasen't been able to get through. He has to use

something else to do this.

(Hint: Legend has it that there are caves in every possible place above

ground. Link is bound to find then as long as he has enough power.)

THE UNDERWORLD

Now that Link's found an entrance to the labyrinths, he can begin his fight

to find the Triforce fragments. Once inside the labyrinths, the above

ground radar at the top left of the screen turns into a radar of the

labyrinths. If Link has the map of the labyrinths, then the map also will

be displayed on the radar. There's also the LEVEL display. If you think

that the present labyrinth LEVEL is too tough for Link judging from

previous experience, then you'd better get out fast!

Let's walk around inside the labyrinth.

Let's try moving Link around in various directions. He has to use candles

to light up the pitch-black rooms. Link leaves tracks behind him as he goes

forward.

The inside of the labyrinth is made up of loats of rooms.

Each of the blocks in the labyrinths are rooms closed by: (1) blocks that

Link can through whenever he wants, (2) shutters with doors and devices

that won't open unless he's got the key, (3) and walls.

There are other treasures as well as the Triforce.

Link can find lots of other treasure (eg. heart containers). Link will

never make it to Death Mountain if he doesen't get these and the Triforce.

Find the map of the nine labyrinths &amp; the compass.

The map and compass are very handy in the labyrinths. The picture (text)

below shows some notes that Link wrote down from what Impa told him. Find

the map.

Eagle (Level 1)

Moon (Level 2)

Manji (Level 3)

Snake (Level 4)

Lizard (Level 5)

Dragon (Level 6)

Demon (Level 7)

Lion (Level 8)

Death Mountain (Level 9)

(Hint: In the caves where people live are invisible closed doors.)

The enemies that attack Link in the underground labyrinths.

1. Zol &amp; Gel

Zols are Jelly-like monsters that split into two Gels when cut by Link.

Gels have less attacking power than Zols.

2. Rope

A poisonous snake with little attacking power. It senses other creatures

quickly and suddenly comes after them.

3. Vire &amp; Keese

Vire is a devil that splits into Keeses when cut by Link's sword. Keeses

have less attacking power.

(Hint: The game will be easier for you if you always go where the fairy

lives just after starting the game.)

4. Stalfos

A skeleton with attacking power.

5. Wall Master

A monster hand that appears out of the labyrinth wall. If it catches Link,

it takes him back to the entrance of the labyrinth.

6. Goriya

A blue or red little devil that uses boomerangs. Blue Goriyas are stronger.

7. Wizzrobe

The powerful Master of Movement. He appears here and there letting out

magic spells that Link's little shield can't hold back.

8. Darknut

A knight with lots of attacking power. He repels Link's attacks from the

front with his shield.

9. Pols Voice

A ghost with big ears and a weak point - he hates loud noise.

10. Lanmola

A fast-moving gigantic centipede. Attacking his head won't work.

11. Like Like

A tube-like monster that eats magic shields.

12. Gibdo

A powerful Mummy Man with strange powers.

13. Moldorm

The huge worm living in the labyrinths. It grows smaller as Link attacks.

14. Dodongo

A giant Rhinoceros with little attacking power. It bounces off attacks

with its thick hide.

15. Manhandla

A large, mean man-eating flower with four hands. It moves faster as it

looses it hands.

16. Aquamentus

A Unicorn having lots of attacking power. It emits beams.

17. Patra

The Patra attack in strong groups.

(Hint: More often that not, the shutter devices are closed by the magical

power of the enemy in that room. So dispose of the enemy.)

18. Digdogger

Big, strong sea urchins. They shrivel up when attacked.

19. Gohma

The super-huge crab with a hard shell that repulses any attack. Attack

its weak point with a special weapon.

20. Gleeok

A huge dragon that has 2 to 4 heads and spits out beams at Link. The

heads cut off by Link fly around in the air.

21. Head of Gleeok

22. Bubble

The spirit of the dead. When it catches Link, he won't be able to unsheath

his sword for while.

23. Traps and Stone Statues

They suddently attack Link when he approaches them.

  • Once the traps move, they don't move until they've gone back to their

original positions. Take this opportunity to go forward.

And now the fight to death with Gannon!

Link has now collected the eight fragments and completed the Triforce of

Wizdom. Now he's ready to fight Gannon in the depths of Death Mountain!

  • Link's no match for Gannon and his might. Whatever attack Link uses,

Gannon just repels him. But if Link uses the magical sword and some other

object, he'll manage to topple the mighty Ganon.

(Hint: Pay attention to the rooms Link can't get to in the map. There are

hidden passageways in the rooms that Link's already passed through.)

THE LEGEND OF ZELDA ABC's

The complete strategy for getting to Level 1 - Eagle

We're going to help you out in the following pages, and teach you how to

reach the first Triforce fragment.

First go to the cave!

When Link starts out on his travels, he can see a cave before him. Go into

this cave.

Now get the sword!

Inside the cave, Link'll find an old man who tells Link to take the sword

for his adventures.

Go Noth young man!

With this sword in hand, go North. Here Link will have his first fights.

They're weak fighters compared to those comming later.

Then East into the forest!

Link will come out into a forest if he goes East. Fight the enemy skillfully

using the trees as cover.

Keep on fighting in the forest!

Go North and keep on fighting. You'll need all the treasures you can get

later on in the game!

Go North and to the lake!

Go North again, and to the lake. Zola, the monster in the lake, will attack

Link. If Link doesen't fight her off skillfully, that'll be the end of Link.

Link's found the bridge!

While Link is advancing North, he comes across the bridge. Fight the enemy

here and get as many LIFE hearts as possible.

Cross the bridge to the Eagle labyrinth

When Link crosses the bridge he will find Eagle - the Level 1 underground

labyrinth. Now find the map and compass. Take the Triforce fragment and as

much treasure as possible.

(Hint: Link will surprise himself if he hits upon Pols Voice's weak point.)