Animated Lojban Logo: Difference between revisions

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[[User:Mark Shoulson|Mark Shoulson]] was goofing around with various graphics tools, as is my wont... I made these some time ago, during the course of my puttering.
''[[User:Mark Shoulson|Mark Shoulson]]'':
 
I was goofing around with various graphics tools, as is my wont... I made these some time ago, during the course of my puttering.


Here's a ray-traced, rotating Lojban logo:
Here's a ray-traced, rotating Lojban logo:


[[File:lojlogoanim.gif]]
[[File:lojlogoanim.gif]]
 
*Hmm.  Oh yeah, I forgot, the aspect ratio is bad in that one.  Well, I'll fix it someday.
(Hmm.  Oh yeah, I forgot, the aspect ratio is bad in that one.  Well, I'll fix it someday.)


Necker cubes are fun in and of themselves.  I kind of like this version I made:
Necker cubes are fun in and of themselves.  I kind of like this version I made:
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[[File:neckercubework.gif]]
[[File:neckercubework.gif]]


I also have an "impossible" cube that was actually ray-traced as though perfectly possible.  Maybe I'll put it up... and people can wonder how I pulled it off! ''--mi'e [[User:Mark Shoulson|.mark.]].''
I also have an "impossible" cube that was actually ray-traced as though perfectly possible.  Maybe I'll put it up... and people can wonder how I pulled it off!

Revision as of 11:50, 26 March 2014

Mark Shoulson:

I was goofing around with various graphics tools, as is my wont... I made these some time ago, during the course of my puttering.

Here's a ray-traced, rotating Lojban logo:

lojlogoanim.gif

  • Hmm. Oh yeah, I forgot, the aspect ratio is bad in that one. Well, I'll fix it someday.

Necker cubes are fun in and of themselves. I kind of like this version I made:

neckercubework.gif

I also have an "impossible" cube that was actually ray-traced as though perfectly possible. Maybe I'll put it up... and people can wonder how I pulled it off!