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.i le terdi puzuze'uki kalsa .i ca la'e di'u vi le gugde po'u la xairul lo ranmi ta'e se cusku lo se rorlei lo se rorlei .i ranmi lo cibmakfa noi makfa ke solji cibjgatai


.i lo palci jenmi cu gunta le panpi cmalu gugde gi'e zerle'a le cibmakfa pe la ka tsali .i le jenmi cu se jatna la ganyn noi tsali nobli lo ka palci .i la ganyn djica lo nu tu'a le terdi cu manku je terpa binxo bai le gy nu jatna .i mu'i le terpa be lo palci nu jatna kei la zeldas noi nobli la xairul cu fendi le cibmakfa pe le ka prije kei fi bi spisa gi'e mipri ri vu le gugde tezu'e le nu badgau la ganyn le gugde .icabo zy minde la .impas no'u le traji se lacri kurji be zy le nu se mipri cliva gi'e sisku lo ka virnu lo nu  jinga fi la ganyn .i mu'i le nu tirna la'e di'u kei la ganyn fengu binxo gi'e se pinfu la zeldas gi'e minde lo girzu le nu jersi la .impas
Please, Support Lojban!


.i pa'o .u'o lo rictu'a .e lo cmana la .impas terpa rivbi lo nu se catra le jersi be ri .i mu'o lo nu la .impas ranji kakne kei ri se sruri le palci sonci pe la ganyn .ii .i la .impas kakne co zukte ma .i uesai
The LLG is planning to publish new books, such as the planned Lojban-English dictionary, and to resume publication of the print journal ''ju'i lobypli''. To make this possible, we are seeking donations. The Logical Language Group, Inc. is a tax-exempt 501(c)(3) scientific-educational organization, and donations may be tax deductible within the U.S.


.i .ue.a'o lo citno nanmu tolcanci .i ny certu bapli lo nu lei sonci cu cliva kei gi'e fanta lo nu la .impas se dimna le zmadu lo ka jusra kei lo nu mrobi'o .i zo link cmene le nanmu .i de'a le nu la link litru kei ly facki tu'a la .impas .e tu'a le sonci pe la ganyn .i la .impas cusku piro lo lisri be la zelda .e la ganyn la link .i pa'e cai dai la link nupre lo nu sidju la zeldas .iku'i la ganyn tsali damba .i gy ponse le cibmakfa pe le ka tsali .i ke'u nai tezu'e lo nu jinga fi la ganyn kei la link cikre le bi fatri spisa be le cibmakfa pe lo ka prije kei tezu'e lo nu ponse le makfa cibjgatai
=== Donate via Paypal ===


.i ga la link kakne la'e di'u gi la'anaicai la link kakne lo nu damba mo'ine'i la morsi cmana noi la ganyn xabju .i xu kakne lo nu tu'a la link daspo la ganyn gi'e sidju la zeldas .i po'o tu'a lo nu do certu kei ka'e danfu di'u .i ko certu .i ko prije pilno le cibmakfa
'''[https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=3859789&business=lojban@lojban.org&item_name=Donation%20For%20The%20Logical%20Language%20Group,%20Inc.&no_shipping=1|Please Donate Via PayPal!]'''


== le ci'irzu'e be la link vi cfari ==
=== Facebook Cause ===


Creating your own Link Character:
Please support us through the [http://apps.facebook.com/causes/149360?recruiter_id=10060389 Causes application] on Facebook! You do not have to donate to add your support.  Please note that donations using the PayPal link above get to us ''much'' faster.


Link, the hero of the game, does not yet exist. Create Link by
=== Donate via Google Checkout ===


registering your name. You may create a total of three different
{HTML()}<form action="https://checkout.google.com/cws/v2/Donations/171762286601330/checkoutForm" id="BB_BuyButtonForm" method="post" name="BB_BuyButtonForm" onSubmit="return validateAmount(this.item_price_1)" target="_top">


characters.
<input name="item_name_1" type="hidden" value="Donate to LLG"/>


Load the game pak in the unit and turn the power supply on. The title
<input name="item_description_1" type="hidden" value="The Logical Language Group, Inc. is a tax-exempt 501(c)(3) scientific-educational organization, and donations may be tax deductible within the U.S."/>


display appears and the demonstration begins. Press the START button.
<input name="item_quantity_1" type="hidden" value="1"/>


Another display appears. Line up the heart with REGISTER YOUR NAME
<input name="item_currency_1" type="hidden" value="USD"/>


using the SELECT button. Press the START button. A third display
<input name="item_is_modifiable_1" type="hidden" value="true"/>


appears. Use the SELECT button to line up the heart with the Link you
<input name="item_min_price_1" type="hidden" value="1.0"/>


want to name. Enter your name (up to 8 letters) using the control Pad
<input name="item_max_price_1" type="hidden" value="25000.0"/>


(to select a letter) and the A button (to see a letter).
<input name="_charset_" type="hidden" value="utf-8"/>


Once you have registered your name, line up the heart with REGISTER
<table cellpadding="5" cellspacing="0" width="1%">


END, and then press the START button.
<tr>


Erasing an Old Link Character:
<td align="right" nowrap="nowrap" width="1%">$ <input id="item_price_1" name="item_price_1" onfocus="this.style.color='black'; this.value='';" size="6" type="text" value="10.00"/>


If you want to start your game with a new Link character, you can erase
</td>


all the old Link data using the ELIMINATION MODE. Line up the heart with
<td align="left" width="1%">


ELIMINATION MODE and press the START button.
<input alt="Donate" src="https://checkout.google.com/buttons/donateNow.gif?merchant_id=171762286601330&amp;amp;w=115&amp;amp;h=50&amp;amp;style=white&amp;amp;variant=text&amp;amp;loc=en_US" type="image"/>


Move the heart to the Link you want to erase and press the START button
</td>


to erase the name. Move the heart to ELIMINATION END and press START
</tr>


again. This permanently erases all data for that Link. To create a new
</table>


Link, enter your name like you did at the beginning.
</form>


Starting the game:
{HTML}


When you have created a Link, you are ready to start. Using the SELECT
=== Donate via Bitcoins ===


button, move the heart to the Link you want and press the START button.
You can send donations to Bitcoin address -+1LojbanMUEZHS22Teeiiiesw8v19Q25Xhy+- or -+1LojbANzafAZT2hBNuKtpwotfz3xFKa2qK+- (firstbits: -+1lojban+-) - please note this address is for donations to the LLG only and '''not''' for any form of transactional payment, the reason being anyone including nefarious sorts can examine the Bitcoin blockchain and claim a payment is theirs and therefore they deserve some form of goods.
 
&amp;quot;GAME OVER&amp;quot; Options:
 
The game is over when Link's power level is zero.  At this time, you
 
have three options; CONTINUE, SAVE and RETRY. Choose one by using SELECT
 
button and then pressing START.
 
(1) CONTINUE (Carry on with the game)
 
This will start a new game where the last one ended. Link will keep all
 
his possessions from the last game and will start with three life power
 
hearts.
 
(2) SAVE (Store the Game information for later play)
 
This will store al Link's possessions in your Game Pak's memory so you
 
continue with the same game later on.
 
(3) RETRY (Erase the Current Game Information)
 
This will return you to the starting Menu Display without saving any
 
information from the last game. Begin a new game by selecting a Link
 
character as usual.
 
* If your game ends while you are in a labyrinth, and you select
 
CONTINUE, your game continues from the entrance to that labyrinth.
 
Otherwise, you start from the beginning.
 
* Do not press the POWER or RESET switches from the time that you
 
have saved the game up to when the select display appears. If you
 
do this, you may loose the data.
 
* If you are saving your game data for later play, you must keep the
 
RESET switch pressed when turning off the power. Failure to do so
 
may result in the loss of your stored game data.
 
Playing With a Friend:
 
Take turns. At the end of your game, select SAVE or RETRY and press
 
START. Your friend can start a game using a different Link. To start
 
a different game, always store the game in memory (SAVE) and turn
 
off the power supply to the unit.
 
Stopping the Game:
 
At any time, you may end your game. With the sub screen displayed,
 
simultaneously press the A button on Controller 2 and the Control
 
Pad. You can cancel the game by doing this.
 
* The battery is used to retain the player's data for five years.
 
However, depending on the conditions under which the game pak is
 
kept (such as exposure to high temperatures, etc.), the life of
 
the battery may be shortened.
 
BASIC WISDOM
 
Let's start Link's Journey!
 
Let's get on with the game and begin Link's battle with evil. But,
 
first, let's master some basics.
 
* How to use the controller.
 
ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
 
³ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿³
 
³³                ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ                    ³³
 
³³    ÚÄÄÄ¿      ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿      Nintendo      ³³
 
³³    ³ � ³      ³ SELECT  START  ³                    ³³
 
³³ ÚÄÄÄÙ  ÀÄÄÄ¿  ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ    B      A      ³³
 
³³ ³ <  O  > ³  ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿  ÚÄÄÄÄÄ¿ ÚÄÄÄÄÄ¿  ³³
 
³³ ÀÄÄÄ¿  ÚÄÄÄÙ  ³ ÛÛÛÛÛÛ  ÛÛÛÛÛÛ ³  ³ÛÛÛÛÛ³ ³ÛÛÛÛÛ³  ³³
 
³³    ³ � ³      ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ  ÀÄÄÄÄÄÙ ÀÄÄÄÄÄÙ  ³³
 
³³    ÀÄÄÄÙ      ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿                    ³³
 
³ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÁÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÁÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ³
 
ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ
 
Arrow pad : Moves Link/Selects &amp;quot;B&amp;quot; item
 
SELECT    : Pause/Restart buttons
 
START    : For selecting main/sub screen
 
A        : For attacking with the sword
 
B        : For using and attacking with gadgets
 
(treasures etc.)
 
What are the &amp;quot;main&amp;quot; and &amp;quot;sub&amp;quot; screens?
 
Use these two screens skillfully to do well in this game.
 
The main screen displays Link as he's fighting the enemy and shows
 
what's going on around him. The sub screen displays his treasures.
 
If you change over to the sub screen, you can choose any treasure
 
by moving the Control Pad left or Right.
 
Link meets all sorts of challenges above and under ground.
 
Fighting first starts in the Overworld.
 
The Overworld:
 
Link must fight many enemies in a beautiful world of forests, lakes,
 
and mountains. Some good people living in these places will help him.
 
The Underworld:
 
The Underworld is a maze of dangerous labyrinths with more enemies
 
than the owerworld. The Fragments of the Triforce of Wizdom are
 
hidden somewhere inside these labyrinths.
 
Let's learn some skills for battling the enemy
 
Learn the basics of how to defend yourself and destroy the enemy.
 
Use the Sword!
 
To inflict damage on almost all of the enemy. Use button A for the
 
Sword. The enemy will flash when wounded, and will be knocked
 
backwards. There are three types of swords, each with different
 
striking power. They are frame A at the top of the main screen.
 
Use the treasures!
 
Link can use the treasures instead of the sword. Use the button B to
 
get to these treasures. The treasures that Link can use right now are
 
displayed in frame B above the main screen.
 
Use the Shield!
 
When Link is not attacking, use the shield to fend off the enemy's
 
attacks. There are some enemy attacks that Link can't defend against.
 
* Shield
 
Link has this from the start of the game. Use it to protect him from
 
the enemy's spears and rocks.
 
* Magic Shield
 
This is a bigger shield. Use it to fend off the enemy's spells and
 
rocks, and Zola's beam.
 
The white hearts tells you how wounded Link is!
 
As the enemy attacks Link, the life hearts at the top of the main
 
screen turn white. These hearts show show how much life Link has.
 
The red hearts are Link's life force. When all the hearts turn white,
 
is Link dead. When all the hearts are red, can Link throw his sword to
 
attack the enemy from a distance.
 
(You can find many entrances to get into the labyrinths in the ruins.
 
However, sometimes you can findthem hidden deep in the forrests or
 
Mountains.)
 
TREASURE - The Magic and the Mystery.
 
As Link continues his adventure, he may find loads of magical items.
 
If you don't know how to use them, Link will never be able to defeat
 
Gannon!
 
1. Rubies!
 
Rubies are money. They sometimes appear when Link disposes of the
 
enemy. If Link collects enough rubies (up to 255 yellow rubies),
 
he can buy treasures from the merchant. Blue rubies are worth 5 times
 
more than the yellow one.
 
2. Heart Container and Heart!
 
The heart container increases the number of life hearts. A red heart
 
also turns a white heart to a red. If Link defeats the enemy and
 
rescues the fairy, she will turn all the white hearts red.
 
3. Key and Magic Key!
 
Link needs these to open the doors in the labyrinths. Link can use
 
the magic key over and over again. &amp;quot;A&amp;quot; appears when he got the key.
 
4. Ladder!
 
This treasure lets Link cross holes or rivers. (Level 4)
 
5. Raft!
 
Link can float across seas and lakes when he launches this from a
 
dock. (Level 3)
 
(Note: Link can't launch the raft unless he's at a dock. During the
 
game there will be some places Link won't be able to get to without
 
using his raft.)
 
6. Map of the Labyrinths and Compass!
 
Link can discover the layout of the labyrinths with the map, and using
 
the compass he can find out where the Triforce fragments are hidden.
 
7. Letter to the Little Old Lady!
 
Choose this letter at the sub menu by pressing button B. Link can
 
show the letter to the little old lady who lives inside the cave.
 
8. Blue and Red Rings!
 
The blue ring halves the damage inflicted by the enemy, and the red
 
ring reduces damage by one quarter.
 
9. Power Bracelet!
 
This bracelet gives Link amazing strength. He can lift giant rocks.
 
10. Magical Clock!
 
The enemy stops moving when Link has this. It works only for the
 
screen he's presently at.
 
What you can find when you press button B.
 
1. Wooden Boomerang and Magical Boomerang!
 
Link can use these to damage weak enemies. He can stop most of the
 
enemies by throwing the boomerang. The magical boomerang flies further
 
than the wooden boomerang.
 
2. Bomb!
 
Link can overpower the enemy with the explosive blast of a bomb.
 
For each bomb Link picks up, he get's 4 bombs. Link can carry at most
 
eight bombs. At the start of the game, he can't carry more than 8
 
bombs.
 
3. Bow, and Wooden and Silver Arrows!
 
Link can use them only if he has both the bow and arrow. For each
 
arrow Link shoots, he loses one ruby. There are some enemies that
 
can only be defeated by the bow and arrow.
 
4. Blue and Red Candles!
 
Use them to brighten up dark labyrinth rooms. Blue candles are good
 
for one screen only, but the red ones can light up rooms for serveral
 
screens.
 
5. Whistle!
 
A really mysterious item with magical powers. (Level 5)
 
(Note: The whistle is the most mysterious of all the treasures in this
 
game. Blow the whistle and it'll let out a strange sound. People says
 
it opens paths for Link.)
 
6. Enemy Bait!
 
Link can use this bait to lure the enemy and defeat them as they come
 
to eat it. This doesn't work for all of the enemy.
 
7. Water of Life!
 
Drink this to turn all of link's life hearts red. Red water turns blue
 
when Link sips it. Drink the blue water and that's the last of the
 
water.
 
8. Magic Wand!
 
This is the Wand that Wizzrobe uses. Wave it to let loose magic
 
spells. If Link picks up the Books of Magic and learns some new
 
spells, he can chant some fiery spells and send out flames. (Level 6)
 
Now let's get the Triforce together!
 
Triforce levels
 
The fragments of the Triforce are hidden in the many labyrinth levels.
 
They are arranged as shown here.
 
/|\
 
/  |  \
 
/ 1  |  2 \
 
/'''''''''|'''''''''\
 
/|\      |      /|\
 
/  |  \ 5  |  7 /  |  \
 
/ 3  |  6 \  |  / 8  |  4 \
 
/'''''''''|'''''''''\|/'''''''''|'''''''''\
 
Whirlwind
 
All of Link's LIFE hearts turn red when he finds a Triforce fragment in
 
a labyrinth and he will return to the labyrinth entrance. The Triforce
 
fragments are displayed in the sub screen at each level. Once Link has
 
collected the last fragment, Link can warp to the entrance to the ninth
 
labyrinth by blowing the whistle and summoning the whirlwind.
 
THE OVERWORLD
 
In order to get the eight Triforce fragments, Link must first move around
 
above ground and find an entrance to the underground labyrinths. Let's
 
introduce some basics of how to travel in the Overworld.
 
At the start of the game look at the top left of the main screen. You see
 
a little map there. This is Link's radar. Use it to check roughly where
 
he is. Link will appear at the scene on the right in new games.
 
Use the cross button to move Link to the edge of the screen. When you get
 
there, it scrolls right and you enter the neighboring scene. Do the same to
 
move Link to the next scene.
 
Link can meet all sorts of people above ground, not just enemies.
 
All sorts of people live in the caves above ground. When Link meets them he
 
can buy all sorts of weapons, and get them to tell him loads of useful
 
information.
 
To buy things from the merchant, get Link to pick up what he wants. If Link
 
is going to pay money for information, then point to the number of rubies
 
he wants to pay. The merchant will ignore Link if he hasn't got enough
 
rubies.
 
The nasty characters Link bumps into in the Overworld.
 
1. Tektite
 
These spidery things that jump, have little fighting power. Red ones move
 
about faster than blue ones.
 
2. Octorok
 
An octopus, red or blue, that lives above the ground. The blue ones spit
 
out rocks at link.
 
3. Leever
 
They live in the ground and eat up the energy of creatures that approach
 
them. Blue Leevers are a little stronger.
 
4. Peahat
 
The ghost of a flower with little attacking power. Link can eliminate it
 
only when it's standing still.
 
5. Moblin
 
A bulldog-like goblin who lives in the forest. He attacks by throwing
 
spears.
 
6. Armos
 
A fairly strong soldier who has been turned into a stone statue. He moves
 
and attacks if touched by Link.
 
(Hint: The water of life is a medicine that can beat anything. So, those
 
who don't have the right credentials can't buy it)
 
7. Ghini
 
A ghost as strong as Armos who lives in the graveyard. There are two
 
types; Ghinis who are there from the start, and those who appears when
 
Link touches the gravestones.
 
8. Lynel
 
Guards Death Mountain. Link's little shield can't stop his sword attacks.
 
9. Zola
 
Half-fish, half-woman who lives in the water. She attacks by spitting out
 
a ball that Link's little shield can't hold back.
 
10. Rock
 
These indestructible rocks fall off Death Mountain to attack Link.
 
The faries in the springs give Link extra life.
 
Faries live in the springs here and there. They have a magical power that
 
turns all of Link's LIFE hearts back to red.
 
Caves are hidden here and there.
 
Caves are not only in the places you can see. Link might be able to pass
 
through the pathways he hasen't been able to get through. He has to use
 
something else to do this.
 
(Hint: Legend has it that there are caves in every possible place above
 
ground. Link is bound to find then as long as he has enough power.)
 
THE UNDERWORLD
 
Now that Link's found an entrance to the labyrinths, he can begin his fight
 
to find the Triforce fragments. Once inside the labyrinths, the above
 
ground radar at the top left of the screen turns into a radar of the
 
labyrinths. If Link has the map of the labyrinths, then the map also will
 
be displayed on the radar. There's also the LEVEL display. If you think
 
that the present labyrinth LEVEL is too tough for Link judging from
 
previous experience, then you'd better get out fast!
 
Let's walk around inside the labyrinth.
 
Let's try moving Link around in various directions. He has to use candles
 
to light up the pitch-black rooms. Link leaves tracks behind him as he goes
 
forward.
 
The inside of the labyrinth is made up of loats of rooms.
 
Each of the blocks in the labyrinths are rooms closed by: (1) blocks that
 
Link can through whenever he wants, (2) shutters with doors and devices
 
that won't open unless he's got the key, (3) and walls.
 
There are other treasures as well as the Triforce.
 
Link can find lots of other treasure (eg. heart containers). Link will
 
never make it to Death Mountain if he doesen't get these and the Triforce.
 
Find the map of the nine labyrinths &amp;amp; the compass.
 
The map and compass are very handy in the labyrinths. The picture (text)
 
below shows some notes that Link wrote down from what Impa told him. Find
 
the map.
 
Eagle          (Level 1)
 
Moon            (Level 2)
 
Manji          (Level 3)
 
Snake          (Level 4)
 
Lizard          (Level 5)
 
Dragon          (Level 6)
 
Demon          (Level 7)
 
Lion            (Level 8)
 
Death Mountain  (Level 9)
 
(Hint: In the caves where people live are invisible closed doors.)
 
The enemies that attack Link in the underground labyrinths.
 
1. Zol &amp;amp; Gel
 
Zols are Jelly-like monsters that split into two Gels when cut by Link.
 
Gels have less attacking power than Zols.
 
2. Rope
 
A poisonous snake with little attacking power. It senses other creatures
 
quickly and suddenly comes after them.
 
3. Vire &amp;amp; Keese
 
Vire is a devil that splits into Keeses when cut by Link's sword. Keeses
 
have less attacking power.
 
(Hint: The game will be easier for you if you always go where the fairy
 
lives just after starting the game.)
 
4. Stalfos
 
A skeleton with attacking power.
 
5. Wall Master
 
A monster hand that appears out of the labyrinth wall. If it catches Link,
 
it takes him back to the entrance of the labyrinth.
 
6. Goriya
 
A blue or red little devil that uses boomerangs. Blue Goriyas are stronger.
 
7. Wizzrobe
 
The powerful Master of Movement. He appears here and there letting out
 
magic spells that Link's little shield can't hold back.
 
8. Darknut
 
A knight with lots of attacking power. He repels Link's attacks from the
 
front with his shield.
 
9. Pols Voice
 
A ghost with big ears and a weak point - he hates loud noise.
 
10. Lanmola
 
A fast-moving gigantic centipede. Attacking his head won't work.
 
11. Like Like
 
A tube-like monster that eats magic shields.
 
12. Gibdo
 
A powerful Mummy Man with strange powers.
 
13. Moldorm
 
The huge worm living in the labyrinths. It grows smaller as Link attacks.
 
14. Dodongo
 
A giant Rhinoceros with little attacking power. It bounces off attacks
 
with its thick hide.
 
15. Manhandla
 
A large, mean man-eating flower with four hands. It moves faster as it
 
looses it hands.
 
16. Aquamentus
 
A Unicorn having lots of attacking power. It emits beams.
 
17. Patra
 
The Patra attack in strong groups.
 
(Hint: More often that not, the shutter devices are closed by the magical
 
power of the enemy in that room. So dispose of the enemy.)
 
18. Digdogger
 
Big, strong sea urchins. They shrivel up when attacked.
 
19. Gohma
 
The super-huge crab with a hard shell that repulses any attack. Attack
 
its weak point with a special weapon.
 
20. Gleeok
 
A huge dragon that has 2 to 4 heads and spits out beams at Link. The
 
heads cut off by Link fly around in the air.
 
21. Head of Gleeok
 
22. Bubble
 
The spirit of the dead. When it catches Link, he won't be able to unsheath
 
his sword for while.
 
23. Traps and Stone Statues
 
They suddently attack Link when he approaches them.
 
* Once the traps move, they don't move until they've gone back to their
 
original positions. Take this opportunity to go forward.
 
And now the fight to death with Gannon!
 
Link has now collected the eight fragments and completed the Triforce of
 
Wizdom. Now he's ready to fight Gannon in the depths of Death Mountain!
 
* Link's no match for Gannon and his might. Whatever attack Link uses,
 
Gannon just repels him. But if Link uses the magical sword and some other
 
object, he'll manage to topple the mighty Ganon.
 
(Hint: Pay attention to the rooms Link can't get to in the map. There are
 
hidden passageways in the rooms that Link's already passed through.)
 
THE LEGEND OF ZELDA ABC's
 
The complete strategy for getting to Level 1 - Eagle
 
We're going to help you out in the following pages, and teach you how to
 
reach the first Triforce fragment.
 
First go to the cave!
 
When Link starts out on his travels, he can see a cave before him. Go into
 
this cave.
 
Now get the sword!
 
Inside the cave, Link'll find an old man who tells Link to take the sword
 
for his adventures.
 
Go Noth young man!
 
With this sword in hand, go North. Here Link will have his first fights.
 
They're weak fighters compared to those comming later.
 
Then East into the forest!
 
Link will come out into a forest if he goes East. Fight the enemy skillfully
 
using the trees as cover.
 
Keep on fighting in the forest!
 
Go North and keep on fighting. You'll need all the treasures you can get
 
later on in the game!
 
Go North and to the lake!
 
Go North again, and to the lake. Zola, the monster in the lake, will attack
 
Link. If Link doesen't fight her off skillfully, that'll be the end of Link.
 
Link's found the bridge!
 
While Link is advancing North, he comes across the bridge. Fight the enemy
 
here and get as many LIFE hearts as possible.
 
Cross the bridge to the Eagle labyrinth
 
When Link crosses the bridge he will find Eagle - the Level 1 underground
 
labyrinth. Now find the map and compass. Take the Triforce fragment and as
 
much treasure as possible.
 
(Hint: Link will surprise himself if he hits upon Pols Voice's weak point.)

Revision as of 16:48, 4 November 2013

Please, Support Lojban!

The LLG is planning to publish new books, such as the planned Lojban-English dictionary, and to resume publication of the print journal ju'i lobypli. To make this possible, we are seeking donations. The Logical Language Group, Inc. is a tax-exempt 501(c)(3) scientific-educational organization, and donations may be tax deductible within the U.S.

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